Hello Games

www.hellogames.org

We are Hello Games, and we make games. Hello! We’re a video game development studio and publisher based in Guildford and Cambridge in the UK, and are proudly independent. We are the creators of the multi-award winning Joe Danger games, the huge and evolving No Man’s Sky and a recently announced side project The Last Campfire and when we’re not doing that, we’re probably working on something new. Team The people of Hello Games are a varied bunch, but there’s a few things they have in common. Generally they’re humble, they have potential, and the grit to try to do their best work here. Our team is everything, so if you think you fit, then we are always hiring. History We believe that small talented teams can achieve great things. As a team of four in a tiny room above a tile shop, we created the multi million selling Joe Danger. As a dozen developers in a leaking shed, we borrowed our neighbour’s internet and created one of the biggest selling new IPs in video games – No Man’s Sky. The success of No Man’s Sky has given us a nice office and a whole bunch more freedom to expand creatively. These days we try to join the stability and quality of AAA development with the freedom and creativity of an independent studio. We are excited to bring new games that wouldn’t exist otherwise into the world.

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We are Hello Games, and we make games. Hello! We’re a video game development studio and publisher based in Guildford and Cambridge in the UK, and are proudly independent. We are the creators of the multi-award winning Joe Danger games, the huge and evolving No Man’s Sky and a recently announced side project The Last Campfire and when we’re not doing that, we’re probably working on something new. Team The people of Hello Games are a varied bunch, but there’s a few things they have in common. Generally they’re humble, they have potential, and the grit to try to do their best work here. Our team is everything, so if you think you fit, then we are always hiring. History We believe that small talented teams can achieve great things. As a team of four in a tiny room above a tile shop, we created the multi million selling Joe Danger. As a dozen developers in a leaking shed, we borrowed our neighbour’s internet and created one of the biggest selling new IPs in video games – No Man’s Sky. The success of No Man’s Sky has given us a nice office and a whole bunch more freedom to expand creatively. These days we try to join the stability and quality of AAA development with the freedom and creativity of an independent studio. We are excited to bring new games that wouldn’t exist otherwise into the world.

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City (Headquarters)

Guildford

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Employees

11-50

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Founded

2009

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Estimated Revenue

$1 to $1,000,000

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Potential Decision Makers

  • Chief Executive Officer

    Email ****** @****.com
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  • Chief Operations Officer

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  • Art Director

    Email ****** @****.com
    Phone (***) ****-****
  • Finance Director

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    Phone (***) ****-****

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