Three Fields Entertainment

www.threefieldsentertainment.com

We are an independent studio formed in 2014 and based in the UK. Our goal is to make fun games that put smiles on people’s faces. We also believe games are better when played with friends. These beliefs underpin everything we do at Three Fields Entertainment. Our first game, Dangerous Golf, launched in June 2016. Our second, Lethal VR, launched in November 2016. We have released our third game, Danger Zone in May 2017 and Danger Zone 2 in July 2018. We are now making a new arcade racer, coming this Winter, Dangerous Driving. We are a small team of just 7 people. We've been able to ship 4 games already partly because we use the excellent Unreal Engine 4 and partly because of how we work (we also all have young families so we don't crunch - not any more). We focus our developments - we have a strong vision from the start of what we want to create (defining what we are NOT going to do as much as what we are) and we get something up and running in a matter of days and build from there. We want to make affordable games that put a smile on people's faces and each game we build is a step towards an exciting future.

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We are an independent studio formed in 2014 and based in the UK. Our goal is to make fun games that put smiles on people’s faces. We also believe games are better when played with friends. These beliefs underpin everything we do at Three Fields Entertainment. Our first game, Dangerous Golf, launched in June 2016. Our second, Lethal VR, launched in November 2016. We have released our third game, Danger Zone in May 2017 and Danger Zone 2 in July 2018. We are now making a new arcade racer, coming this Winter, Dangerous Driving. We are a small team of just 7 people. We've been able to ship 4 games already partly because we use the excellent Unreal Engine 4 and partly because of how we work (we also all have young families so we don't crunch - not any more). We focus our developments - we have a strong vision from the start of what we want to create (defining what we are NOT going to do as much as what we are) and we get something up and running in a matter of days and build from there. We want to make affordable games that put a smile on people's faces and each game we build is a step towards an exciting future.

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Employees

1-10

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Founded

2014

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Estimated Revenue

$1 to $1,000,000

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